White Lion

Conversations about The Private Server with a wide range of topics.

White Lion

Postby Torquemadra » 25 December 2013, 22:15

Just got on and made a white lion, seems unable to summon the pet, is this a known issue? Not complaining just wondering ;)
Torquemadra
 
Posts: 1
Joined: 13 December 2013, 22:41

Re: White Lion

Postby Peacerer » 25 December 2013, 22:20

Yeah, it takes your mana away but nothing happens.
Peacerer
 
Posts: 3
Joined: 19 December 2013, 10:12

Re: White Lion

Postby madwasp » 25 December 2013, 22:30

Torquemadra wrote:Just got on and made a white lion, seems unable to summon the pet, is this a known issue? Not complaining just wondering ;)



yeah engi cannot depoy turret...and squig herder cannot summon squig. Everybody is balanced. Equal power to all :D


Anyway nearly all skill is bugged(other careerz, on both sidez).

Dear Devz happy waaaghmas then happy new bug huntin' year. Keep up da good work after holiday time!
madwasp
 
Posts: 24
Joined: 10 December 2013, 10:16

Re: White Lion

Postby Azagaar » 25 December 2013, 23:01

It's funny that noone ever mantions Magus, like he's already doomed, or something :P
Azagaar
 
Posts: 10
Joined: 21 December 2013, 11:05

Re: White Lion

Postby Gorwe » 26 December 2013, 01:36

Magus is doomed by default. You know-Tzeentch ate his soul and all? ;)

But. No really! :D
Gorwe
 
Posts: 10
Joined: 19 December 2013, 01:36

Re: White Lion

Postby grumcajs » 26 December 2013, 01:53

Azagaar wrote:It's funny that noone ever mantions Magus, like he's already doomed, or something :P


its cuz magus is OP. especially because everybody treat him like free renown on surf :D

nerf magus
grumcajs
 
Posts: 39
Joined: 18 December 2013, 23:49

Re: White Lion

Postby Knight_Kin » 26 December 2013, 05:44

Many of the abilities aren't working yet. The server architecture is what I could consider very early alpha. Much of the functionality is not currently there. I'm spending my time seeding the client instead so people can play the game when it's ready. Give it time and let them get the basics up and running and act 1 playable. That might take a month or two to get the game to a playable state, but patience is required.

Soon.

In the meantime, log your bugs with detailed, concise bug reports via the bug tracker. Whether someone else reported it or not, a very thought out and well explained bug report goes a long way to helping the devs tackle the many issues on the table. This way they can spend time fixing bugs, rather than finding them. It also helps if you played the game before and can put into perspective where the bug is located, what the problem is and how it's supposed to do (i.e. Sprinting does not work. The 'sprint' ability is suppose to give a 25% speed boost over 5 seconds. The current animation is correct, but the bonus is not applied). Stuff like that.
Knight_Kin
 
Posts: 9
Joined: 20 December 2013, 02:23

Re: White Lion

Postby knightlyni » 26 December 2013, 10:52

its because we dont want magus fixed to soon. made one and started go kill things. basic long range attack ot a nice bug. its suposed to be casting as you stand still and stop casting if you move. it doesnt stop casting :) 1 great first attack and magus is now mobile while casting it. Gotta love magus :)
knightlyni
 
Posts: 1
Joined: 19 December 2013, 05:07

Re: White Lion

Postby jonhyw » 26 December 2013, 11:22

You got career forums to speak about this

viewforum.php?f=6
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Posts: 20
Joined: 12 December 2013, 10:08


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