Projectile damage being applied when ability activates, not when projectile hits
| Report by: | Sami |
| Category: | Gameplay |
| Zone: | Altdorf |
| Date: | 12/21/2013 |
| Severity: | Medium |
| Progress: |  |
Ranged attacks that had a \"flight time\" (projectiles) should be applying their damage when the visual effect actually hits you, not when the effect starts to play out.\r\n\r\nCurrently the damage is suffered immediately and then a little bit later the bullet actually hits you.\r\n\r\nTested with mobs in Chaos Chapter 1 town around the PQ.
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